We work hard here at the Boiled Leather Audio Hour, but we play hard, too. That’s why we’re doing something a little different this week and talking about games based on A Song of Ice and Fire. Specifically, we’re covering A Game of Thrones: The Board Game and the Battles of Westeros miniature-based board game, both from Fantasy Flight Games, and A Game of Thrones: Genesis, the PC strategy game from Cyanide.
If you’ve never played any of these games, don’t worry—neither have I! My experience with them was limited to reading this very entertaining review of the board game at Shut Up & Shit Down, which (positively!) portrays the game as an experience just shy of the Stanford Prison Experiment, psychologically speaking. That got me wondering a lot about how these games translate and transmit the themes, values, and appeal of the prose novels in what is obviously a very different medium. In competition-based games where backstabbing and conflict are key, can you behave honorably and still win? When the original property is renowned for its genre revisionism, must the games retain that kind of iconoclasm in order to remain true to their source material? That’s the kind of stuff I’m asking Stefan and Amin about, as a sort of stand-in for all y’all who haven’t played any of the games either.
Oh, right—we’re joined once again (on the mic and the mixing booth alike) by Amin from A Podcast of Ice and Fire! Love the show, love Amin, love having him aboard. And hey, if you missed it, be sure to check out the recent APoIaF “Guys’ Night Out” episode, featuring Amin, his co-host Kyle, APoIaF forum regular Apocalypse Dan, Alex from The Tower of the Hand, Elio from Westeros.org, and our very own Stefan! It’s like BLAH 6.5, if you will. Enjoy!